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That being said, despite it being a quality release, there are still some foundational problems with the score itself, but more on that later. Although the louder volumes, and especially the louder bass frequencies, threw me off at first, it became quickly apparent by comparing the mastered tracks to the old ones just how good of a job Ishimoto did on this HD release, which may very well be his greatest work to date, at least in terms of quality.
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As for the synth-only tracks, Ishimoto has rearranged his compositions to include a synth choir singing in Latin, which surprisingly sounds great and realistic, despite the obvious sampling work going on. The full orchestral tracks have been mastered in such a way that you can tell the different channels and instruments apart, allowing the music to live and breathe naturally, but it’s the choir that really stands at the forefront, making for a very clear and cohesive musical direction. Part of the reason behind this is that Ishimoto really decided to focus on the one element that made Type-0’s score stand out: the use of a choir. The bulk of the tracks, while still essentially the same compositions, sound distinctly new and fresh. Takeharu Ishimoto really found the right balance of rearranging his own work. Well, I’m happy to say that Type-0 HD, as a remastered soundtrack, is excellent. Do too little, and the remaster becomes pointless.
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Do too much to a soundtrack, and you risk losing what made it work in the first place. Thankfully, the remastered version sounds better than ever, and may even be worth a double-dip to owners of the original soundtrack. Alongside this HD remake has come a full re-mastering of the original soundtrack, done in large part by original composer Takeharu Ishimoto, resulting in Final Fantasy Type-0 HD Original Soundtrack being released internationally. However, after many, many years of waiting, Type-0 has finally arrived internationally as an HD remake for the PS4 this year. Type-0 was finally released in Japan in 2011, and although localization was set for an international release, the game never made it out of Japan, much to the ire of fans and critics alike. Originally announced in 2006 as Agito XIII, the game was meant to be part of the Fabula Nova Crystallis series of games, alongside Final Fantasy XIII and Final Fantasy XV (then known as Versus XIII), and was intended to be a mobile phone game, before it switched development as a PSP title in 2008. Final Fantasy Type-0 HD Original Soundtrackįinal Fantasy Type-0 has had somewhat of a turbulent history.
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